using { /Fortnite.com/Devices } # This is our main script file. # It connects the button to the fire. MyButton := button_device{} MyCampfire := campfire_device{} # We define what happens when the button is pressed. # This is called an "Event". It waits for action. OnButtonPressed := func(): # This line runs when the button is clicked. # It tells the campfire to stop burning. MyCampfire.Extinguish() print("Fire is out! Stay safe!") # We connect the event to the button. # When the button fires, this event runs. MyButton.Pressed.Bind(OnButtonPressed)