using { /Fortnite.com/Devices } # This is our main script class. Think of it as the "Game Controller" for this island. CreatePropSearchController() class MyPropGame: WorldActor(): # This is the input slot where we drag our Prop O-Matic Manager device in UEFN. # It’s like plugging a controller into the console. Manager: PropOMaticManagerDevice = PropOMaticManagerDevice{} # This function runs once when the game starts. # It’s like the "Start Game" button on the battle bus. OnBegin():void= # 1. Set the initial ping cooldown to 2.0 seconds. # This means players can ping every 2 seconds. Manager.SetPingFrequency(2.0) # Let's print a message to the console so we know it worked. # Think of this as checking your inventory to see if you got the item. print("Ping Cooldown Set to 2 seconds. Good luck hiding!") # This function runs every frame (60 times a second). # It’s like the game’s heartbeat. We can use it to check conditions. OnUpdate():void= # For this tutorial, we’ll keep it simple. # In a real game, you might check the round number here # and change the ping speed if it’s the final circle! pass