using { /Fortnite.com/Devices } using { /Verse.org/Simulation } # This is our welcome sign device # note: wire this property to your Creator Profile Link device in the UEFN Details panel WelcomeSign : creator_profile_link_device = creator_profile_link_device{} # This class holds our island logic my_island_device := class(creative_device): # This runs when the island begins OnBegin() : void = # We wait for the game to start Sleep(0.0) # Now we turn the sign on so players can see it WelcomeSign.Enable()