# This is a simple Verse script to increment the tracker # It doesn't touch the UI directly; the ViewModel handles that! using { /Fortnite.com/Devices } using { /Verse.org/Simulation } # Define the device we want to control type KillCounterDevice = extends TrackerDevice { } # This function runs when the game starts OnBegin(): void = { # We don't need to manually update the UI. # The ViewModel is already listening to this device. # Just change the device's value, and the UI follows. # Example: Set initial value SetCurrent(0) } # A simple function to add a kill AddKill(): void = { # Get current value current := GetCurrent() # Add 1 SetCurrent(current + 1) # The ViewModel automatically catches this change # and updates the UMG widget via the binding. }