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Guard Interacting And Carrying Props

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  • using { /Fortnite.com/Devices }
    using { /UnrealEngine.com/Temporary/Diagnostics }
    using { /Fortnite.com/Playspaces }
    using { /Fortnite.com/Characters }
    using { /Fortnite.com/AI }
    using { /UnrealEngine.com/Temporary/SpatialMath }
    using { /Verse.org/Simulation }
    using { /Verse.org/Random }
    
    # A Verse-authored creative device that can be placed in a level
    guard_prop_carry := class(creative_device):
    
        # A reference to the Guard Spawner device. This must be set in the Details panel of this Verse device 
        before starting the game.
        @editable
        GuardSpawner:guard_spawner_device = guard_spawner_device{}
    
        # A reference to prop that will spawn when the game starts. This must be set in the Details panel of this 
        Verse device before starting the game.
        @editable
        Loot:creative_prop_asset = DefaultCreativePropAsset

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Epic Games documentation

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Last updated 2026-07-12T13:24:26.606017+00:00

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