Guard Interacting And Carrying Props
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using { /Fortnite.com/Devices } using { /UnrealEngine.com/Temporary/Diagnostics } using { /Fortnite.com/Playspaces } using { /Fortnite.com/Characters } using { /Fortnite.com/AI } using { /UnrealEngine.com/Temporary/SpatialMath } using { /Verse.org/Simulation } using { /Verse.org/Random } # A Verse-authored creative device that can be placed in a level guard_prop_carry := class(creative_device): # A reference to the Guard Spawner device. This must be set in the Details panel of this Verse device before starting the game. @editable GuardSpawner:guard_spawner_device = guard_spawner_device{} # A reference to prop that will spawn when the game starts. This must be set in the Details panel of this Verse device before starting the game. @editable Loot:creative_prop_asset = DefaultCreativePropAsset
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