Documentation Library
Browse the Verse, UEFN & Fortnite documentation
A fully cross-linked UEFN, Verse & Fortnite documentation library — internal links stay on-site, so you can browse the whole reference without bouncing out.
Browse by topic
Docs grouped by game-development domain — the same semantic categories used for community snippets and the graph explorer.
Devices
Triggers, traps, switches, timers, volumes and zones.
Browse topic →Weapons
Guns, melee, grenades and weapon configuration.
Browse topic →Items
Inventory, pickups, loot and consumables.
Browse topic →Verse Language
Verse syntax, language reference and writing code.
Browse topic →Materials/VFX
Materials, particles, lighting and post-process FX.
Browse topic →Scene Graph
Entities, components and the scene-graph model.
Browse topic →NPCs & AI
Guards, sidekicks, creatures, navigation and behaviour.
Browse topic →Player
Players, characters, teams, classes and loadouts.
Browse topic →UI
HUD, widgets, menus, billboards and scoreboards.
Browse topic →Spawning
Spawners, respawning and spawn-point setup.
Browse topic →Cinematics
Sequencer, cameras, cutscenes and control rigs.
Browse topic →General
Reference docs spanning multiple domains.
Browse topic →Building & Props
Building, props, galleries, meshes and blockouts.
Browse topic →Vehicles
Cars, boats, planes and driveable rigs.
Browse topic →Tutorials
Lessons, walkthroughs, templates and gameplay examples.
Browse topic →Assets
Importing, Fab/Quixel, MetaHumans and migration.
Browse topic →Input & Controls
Input bindings, keyboard, mouse and gamepad.
Browse topic →Release Notes
Ecosystem updates, patch notes and changelogs.
Browse topic →Physics
Collision, rigid bodies, constraints and simulation.
Browse topic →Audio
Sound, music, SFX, speakers and Patchwork.
Browse topic →Creator Economy
Monetization, payouts, analytics and creator pages.
Browse topic →Editor & Project
Editor tooling, project setup, performance and optimization.
Browse topic →Animation
Animation, montages, blendspaces and skeletons.
Browse topic →Landscape
Terrain, foliage, water, sky and environment art.
Browse topic →Publishing
Publishing, playtesting, moderation and releasing.
Browse topic →Persistence
Saving data, persistence and in-island transactions.
Browse topic →Discovery
Quests, objectives, challenges and progression.
Browse topic →