Documentation Library

Browse the Verse, UEFN & Fortnite documentation

A fully cross-linked UEFN, Verse & Fortnite documentation library — internal links stay on-site, so you can browse the whole reference without bouncing out.

Browse by topic

Docs grouped by game-development domain — the same semantic categories used for community snippets and the graph explorer.

2,990 docs

Devices

Triggers, traps, switches, timers, volumes and zones.

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2,109 docs

Weapons

Guns, melee, grenades and weapon configuration.

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1,437 docs

Items

Inventory, pickups, loot and consumables.

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1,368 docs

Verse Language

Verse syntax, language reference and writing code.

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477 docs

Materials/VFX

Materials, particles, lighting and post-process FX.

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399 docs

Scene Graph

Entities, components and the scene-graph model.

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360 docs

NPCs & AI

Guards, sidekicks, creatures, navigation and behaviour.

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326 docs

Player

Players, characters, teams, classes and loadouts.

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310 docs

UI

HUD, widgets, menus, billboards and scoreboards.

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299 docs

Spawning

Spawners, respawning and spawn-point setup.

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283 docs

Cinematics

Sequencer, cameras, cutscenes and control rigs.

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258 docs

General

Reference docs spanning multiple domains.

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243 docs

Building & Props

Building, props, galleries, meshes and blockouts.

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235 docs

Vehicles

Cars, boats, planes and driveable rigs.

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223 docs

Tutorials

Lessons, walkthroughs, templates and gameplay examples.

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95 docs

Assets

Importing, Fab/Quixel, MetaHumans and migration.

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78 docs

Input & Controls

Input bindings, keyboard, mouse and gamepad.

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75 docs

Release Notes

Ecosystem updates, patch notes and changelogs.

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63 docs

Physics

Collision, rigid bodies, constraints and simulation.

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49 docs

Audio

Sound, music, SFX, speakers and Patchwork.

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47 docs

Creator Economy

Monetization, payouts, analytics and creator pages.

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47 docs

Editor & Project

Editor tooling, project setup, performance and optimization.

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40 docs

Animation

Animation, montages, blendspaces and skeletons.

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40 docs

Landscape

Terrain, foliage, water, sky and environment art.

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37 docs

Publishing

Publishing, playtesting, moderation and releasing.

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15 docs

Persistence

Saving data, persistence and in-island transactions.

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13 docs

Discovery

Quests, objectives, challenges and progression.

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