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Tutorials
Welcome to the Tutorials section, your go-to hub for leveling up your UEFN skills with step-by-step guides and ready-to-use templates. Whether you are just dipping your toes in with Before You Start or diving straight into complex systems like Become A Verse Maestro, you will find practical walkthroughs to match your pace. We also recommend checking out the Getting Started With UEFN AI guide to supercharge your workflow, and experimenting with proven mechanics like the Dungeon Crawler Game Tutorial to spark your next project.
220 pages21 subcategories
Pick a subcategory in Tutorials, or browse all 220 pages.
Tutorials
57- Dungeon Crawler
- Free For All
- Hoverboard Race
Lesson Plans
47- Hour of Code Lessons
- Humanities, Arts, and Design Lessons
- Science, Engineering, and Math Lessons
Templates
43- Madz Box Fight
- Five Rounds Of Econ Lessons
- Template Islands in Fortnite Creative
Game Modes
15- Designing A Speedway Race
- Domination
- Dungeon Crawler
Building
12- Escape Room Landscaping in Unreal Editor for Fortnite
- Escape Room Inside Cabin
- Designing a Fall Guys Obstacle Course
Getting Started
11- Getting Started in Fortnite Creative
- Get Started Creating in Fortnite
- Parkour Elimination Initial Game Setup in UEFN
Devices
7- Set Up Flag Mechanics
- Create a LEGO Grid Placement System
- Building Pregame Areas with Spawners in UEFN
Triggers & Logic
5- Escape Room Key Mechanics
- Knock Knock Gameplay
- Escape Room Key Gameplay Examples
Props & Meshes
3- Working With LEGO Islands
- Teenage Mutant Ninja Turtle Islands
- Working with TMNT Islands in Fortnite
Publishing & Islands
3- Working with LEGO Islands
- Working with TMNT Islands
- Working with TWDU Islands
VFX & Particles
3- Modify Dust Emitter in Unreal Editor for Fortnite
- Create a Realistic Dust Particle Effect
- Modify the Emitter
Best Practices
2- How to Design a Game in Fortnite Creative
- How To Design A Game In Fortnite Creative
Classes & Interfaces
2- Verse Persona Prompt Template Reference
- Verse Prompt Template Reference
Round Flow
2- Make The Pre-Game Lobby
- Managing the Verse Game Loop
Structs & Enums
2- Representing Command Data
- Representing Command Data Structures
Audio
1- Configuring Audio and Visual Effects
Control Flow
1- Managing the Game Loop
Physics
1- Lava Bounce Gameplay
Reference
1- Verse Programming Cookbook
Scoring & Objectives
1- Flag Capture Mechanics Setup
Syntax & Types
1- Spicing Up Gameplay with Verse