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217 pages in Functions.
217 shown
- Get Looking At Device Agents
- Get Perceived Agents
- Is Looking At Device
- Is Perceived
- SetTarget Function
- SetTitleText Function
- SetValue Function
- SetValue Function
- Disable Function
- Disable Collision Function
- Enable Function
- Enable Collision Function
- End For All Function
- Get Agents In Volume
- Is In Volume
- Begin Vote
- End Vote
- GetMaxVotesPerPlayer Function
- GetPollQuestion Function
- GetTimeLimit Function
- GetVotingOptions Function
- CastVote Function Reference
- GetText Function
- SetText Function
- Get Local Transform
- Set Local Transform
- MoveTo Function
- MoveTo Function
- TeleportTo Function
- TeleportTo Function
- GetHealth Function
- GetMaxHealth Function
- GetTarget Function
- Heal Function
- SetActivationRange Function
- AddToShowList Function
- Disable Function
- Enable Function
- RemoveAllFromShowList Function
- RemoveFromShowList Function
- Chair Device Disable Function
- Change Team Function
- Change Team And Class Function
- Disable Function
- Enable Function
- GetState Function
- IsValid Function
- Pause Function
- SetAnimation Function
- Disable Function
- Enable Function
- Award Function
- Disable Function
- Enable Function
- MoveTo Function
- MoveTo Function
- TeleportTo Function
- TeleportTo Function
- Submit Function
- Pause Function
- Play Reverse Function
- Evaluate Agent Function
- ActivateMix
- DeactivateMix
- Register
- Unregister
- UnregisterAll
- Verse Heal Function Reference
- Disable Function
- Enable Function
- Get Interaction Time Function
- Get Max Trigger Count Function
- Get Trigger Count Remaining Function
- Change Class
- Change Selector Team
- Change Team
- Change Team And Class
- Disable Device
- Enable Function Reference
- Disable Function Reference
- Enable Function Reference
- Reset Function Reference
- Teleport To Device Function
- Teleport To Object Function
- ApplyAngularImpulse Function
- ApplyForce Function
- Get Magnitude Function
- Set Magnitude Function
- Get Agents In Volume Function
- Get Damage Function
- Activate Function
- Activate Function
- Disable Function
- Enable Function
- Activate Function
- Disable Function
- Enable Function
- Verse Hide Function Reference
- Disable Function
- Empty Function
- Enable Function
- Reset Function
- Get Creative Objects With Tag
- Get Creative Objects With Tags
- Get Playspace Extension
- Get Simulation Entity Extension
- Set Rail Color Function
- Destroy Function
- Is Activated Function
- Is Destroyed Function
- Reset Function
- Burst Function
- Burst Function
- Disable Function
- Enable Function
- Unlock Function
- Unlock For All Function
- Disable Function
- Eject All Hidden Players Function
- Clear All Messages
- Get Display Time
- Hide HUD Message
- Set Display Time
- Set Text
- Close Function Reference
- ToggleLocked Function Reference
- ToggleOpened Function Reference
- Unlock Function Reference
- Device Disable Function
- Device Enable Function
- Get Looking At Device Agents
- Get Perceived Agents
- Destroy Log Function
- Destroy Stump Function
- Release Log Function
- Disable Function
- Enable Function
- Hide Props Function
- Show Props Function
- Advance Function
- Enable Function
- Set As Current Checkpoint Function
- Begin Function
- Disable Function
- Enable Function
- Disable Reboot Function
- Enable Reboot Function
- Is Enabled Reboot Function
- Disable Reboot Function
- Enable Reboot Function
- Is Enabled Reboot Function
- Enable Function
- Get Agents In Volume
- IsEnabled Function
- IsInVolume Function
- Activate Function
- SetFrightened Function
- SetHealth Function
- SetMaxHealth Function
- Disable Function
- Destroy Function
- Disable Function
- Enable Function
- IsActivated Function
- IsDestroyed Function
- Damage Function
- Damage Function
- Damaged Event
- Disable Function
- Activate Track Function
- Deactivate Track Function
- Disable Device Function
- Disable Track Movement Function
- Begin Interaction
- Begin Interaction Agent
- Clear Queue
- Disable
- Enable
- Disable Volume Locking
- Enable Volume Locking
- Get Agents In Volume
- Is In Volume
- Check State Function
- Clear All Persistence Data Function
- Clear Persistence Data Function
- Disable Function
- Assign Function
- Assign To All Function
- Complete Function
- Decrease Target Value Function
- Decrement Function
- Increase Target Value
- Increment
- Is Active
- Remove
- Remove From All
- Disable Function
- Disable Agent Contact Trigger
- Enable Function
- Enable Agent Contact Trigger
- Cast Vote Function
- Get Option Description Function
- Get Vote Count Function
- Get Vote Group Function
- Has Agent Voted Function
- Cast Vote
- Get Option Description
- Get Vote Count
- Get Vote Group
- Has Agent Voted
- Begin Vertical Emptying Function
- Begin Vertical Filling Function
- Disable Function
- Enable Function
- Reset Function
- Set Infinite Regrowths Function
- Set Maximum Regrowths Function
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