Input & Controls
Welcome to the Input & Controls section, where you'll learn how to capture player actions from keyboards, mice, and gamepads to bring your island to life. Whether you're setting up simple button presses or designing complex interaction systems, we've got you covered. Start with our guide on getting started with direct event binding in Fortnite Creative to hook into player actions, then dive into the direct event binding reference for all available input events. If you need to map custom UI buttons to game actions, check out the input item component snippet, and don't miss our tips on hotkey and keybinding shortcuts in Fortnite Creative for seamless control schemes.
Pick a subcategory in Input & Controls, or browse all 78 pages.
Reference
22- Hotkeys and Keybinding Shortcuts
- Hotkeys and Keybinding Shortcuts
- Hotkeys and Keybindings in Fortnite Creative
Animation
11- Using Animation Controller and MoveTo
- Get Play Animation Controller
- Play Animation Controller Interface
Functions
6- How Input, Parameters, and Arguments Work in Verse
- GetInputEvents Function
- RemoveInputMapping Function
Player Management
6- Input Module Reference
- Input Character Module Reference
- Get Player Input Function
Events
5- Input Events API Reference
- Direct Event Binding
- Input Events Container
Best Practices
4- Unreal Revision Control Best Practices
- Unreal Revision Control Conflicts
- Keyboard Shortcuts
Control Flow
4- Failure and Control Flow in Verse
- Control Flow in Verse
- Control Flow in Verse
Modules & Structure
3- ControlInput Module
- Input Module
- Input Module Reference
Triggers & Logic
3- Direct Event Binding in UEFN
- Direct Event Binding
- Getting Started With Direct Event Binding
Cameras
2- Deproject Viewport To World
- Project World To Viewport
Devices
2- Getting Started with Direct Event Binding
- Basic Storm Controller
Getting Started
2- UEFN Controls For Creative Users
- UEFN Controls for Creative Users
UI & HUD
2- Easy Margin Control
- UI Module Reference
Game Modes
1- Matchmaking Queue Controls in Fortnite Creative
Items & Inventory
1- Input Item Component
Other
1- Handling Version Control Conflicts
Publishing & Islands
1- Lore Version Control in UEFN
Structs & Enums
1- Input Method Enumeration
Tutorials
1- Lesson 8: Input, Parameters, and Arguments