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Verse Language
Welcome to Verse, where your Fortnite ideas finally get the power to run! 🎮 We’ve stripped away the guesswork with a clear path through Verse syntax and fundamentals, so you can jump straight into writing clean, efficient code. Whether you’re wrestling with float to int casts and operators or mapping out your first interactive graph, we’ve got the concrete examples you need to level up your creation. Let’s build something legendary together!
1,368 pages
35 subcategories
Pick a subcategory in Verse Language, or browse all 1,368 pages.
Reference
400- Verse Code Snippet Repository
- Fortnite Code Snippet Repository
- Fortnite Code Snippet Repository
Functions
301- Helper Parametric Functions for Generator Type
- Date and Time Helper
- Get Random Vector3
Syntax & Types
119- Format Float To String
- Float to Int Cast and Operators
- Convert Float To String With Decimals
Debugging
70- Project-Wide Logger
- Debug Log Window
- Debug Your Game with Debug Draw in Verse
Arrays & Maps
66- Graph Data Structures
- Shuffle an Array
- Sort Map By Key And Value
Classes & Interfaces
65- Implementing Singletons in Verse
- Composite Types In Verse
- Constructor In Verse
Concurrency
44- Awaitable Utilities
- Generic Shared Waiter For Multiple Events
- Event & Task Utilities
Tutorials
42- Constructing The Game
- Practice Time: Catching a Mouse in Verse
- Practice Time: Building Your First Verse Device
Modules & Structure
38- Organizing Code Into Modules
- Santa's Toy Factory Utility Module
- Verse Module Configuration
Structs & Enums
34- Enum in Verse
- Struct in Verse
- Damage Arguments Struct
Events
29- Managing OnBegin Execution Order
- Awaiting Custom Event
- Subscribable Event
NPCs & AI
25- Set Leash Position
- Get Fort Leashable Interface
- Get Navigatable Interface
Getting Started
16- Basics Of Writing Verse Code
- Adding Verse To Creative Toolbelt
- Basic Programming Terms in Verse
Game Modes
14- Custom Game Loop
- TNT Tag Gamemode Script
- SpongeBob Roguelike Snippets
Failure & Options
13- Throwing Errors In Verse
- Basics of Writing Code 9 Practice Time in Verse
- Failure in Verse
Other
13- Fornitr Project Snippet
- Real-Time API Beta
- Awaitable Payload Page Not Found
UI & HUD
11- Keyword Replacement
- Subtitle System
- Creating Custom Minimap Displays
Control Flow
10- Case In Verse
- Defer in Verse
- For Expression
Audio
9- Beat Rail Synchronization
- Victor Voice Class
- Victoria Voice Class
Triggers & Logic
8- Implement a Voting System
- Automatic Sliding Door
- Wanted Level Script
Props & Meshes
6- Spawn And Move Creative Prop
- UV Tiling Named Reroute Node
- Map Editable
Devices
5- Daily Reward Roller
- Spinning Wheel Verse Device
- Device Functions
Scoring & Objectives
5- Grant EXP for Tagged Collectibles
- Killstreaks
- Killing Spree Script
Variables & Mutability
5- Storing and Using Information in Verse
- Constants And Variables In Verse
- Constants and Variables in Verse
Player Management
4- Creating a Flashback Ability
- Customizable Height and Distance Tracker
- Bring Back Spectators Script
Round Flow
3- Fort Round Manager Interface
- Subscribe Round Ended Function
- Custom Round Logic
Weapons
3- Simple Instant Reload Mechanic
- Armory Module
- Fort Range Damage Multiplier Struct
Items & Inventory
2- Simple Crafting System
- Custom Items and Inventory
Templates
2- Relic Royale Island Template
- Game Prototype Spreadsheet
Best Practices
1- Sorting Algorithms
Lesson Plans
1- Functions In Fortnite Creative
Persistence
1- JSON Module Reference
Publishing & Islands
1- Live Event Scheduler
Scene Graph
1- Rotate Objects About Axis
VFX & Particles
1- HDRI Lighting by Position