Verse Language

Welcome to Verse, where your Fortnite ideas finally get the power to run! 🎮 We’ve stripped away the guesswork with a clear path through Verse syntax and fundamentals, so you can jump straight into writing clean, efficient code. Whether you’re wrestling with float to int casts and operators or mapping out your first interactive graph, we’ve got the concrete examples you need to level up your creation. Let’s build something legendary together!

1,364 pages37 subcategories

Pick a subcategory in Verse Language, or browse all 1,364 pages.

Reference

396
  • Graphs
  • Fornitr Reference Guide
  • Awaitable Utils
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Functions

292
  • Date And Time Helper
  • Get Random Vector3 Function
  • Quicksort Algorithm
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Syntax & Types

127
  • Float to Int Casting and Operators
  • Helper Parametric Functions For Generator Types
  • Format Float To String With Decimals
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Debugging

72
  • Throwing Errors In Verse Scripts
  • Formatted Clock Display
  • Project-Wide Logger In Verse
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Classes & Interfaces

66
  • Singleton Pattern In Verse
  • Composite Types In Verse
  • Fort Leashable Interface
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Arrays & Maps

63
  • Shuffling Arrays
  • Sort Map By Key Or Value
  • Reversing Arrays In Verse
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Tutorials

44
  • Custom Speed
  • Height Meter For Only Up Maps
  • Constructing The Game
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Concurrency

42
  • Generic Shared Waiter for Multiple Events
  • Event & Task Utilities
  • Cancelable Task Verse Snippet
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Modules & Structure

39
  • Organizing Code Into Modules
  • Santa's Toy Factory Utility Module
  • Verse Module Configuration
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Structs & Enums

34
  • Enum in Verse
  • Struct in Verse
  • Damage Arguments Struct
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Events

30
  • Ensure OnBegin Execution Order
  • Handling Custom Events
  • Subscribable Event
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NPCs & AI

26
  • Set Leash Position
  • Get Fort Leashable Interface
  • Get Navigatable Interface
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Getting Started

19
  • Verse Programming Basics
  • Adding Verse to Your Creative Toolbelt
  • Real-Time API Beta
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Game Modes

17
  • Custom Game Loop
  • Tnt Tag Game Mode Script
  • Flashback Ability Script
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Failure & Options

13
  • Basics of Writing Code 9 Practice Time in Verse
  • Failure Handling In Verse
  • Cancelable Trait
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Other

13
  • UEFN Release Digest 24.20
  • Grid Math
  • Awaitable Payload Page Not Found
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UI & HUD

12
  • In-Game Voting System
  • Custom Height And Distance Tracker
  • Subtitle System
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Control Flow

10
  • Case In Verse
  • Defer in Verse
  • For Expression
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Audio

8
  • Victor Voice Class
  • Victoria Voice Class
  • Vivienne Voice Class
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Devices

8
  • Beat Rail Device Guide
  • Automatic Sliding Doors
  • Automatic Proximity Door Script
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Variables & Mutability

5
  • Storing and Using Information in Verse
  • Constants And Variables In Verse
  • Constants and Variables in Verse
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Player Management

3
  • Killstreak Mechanics Implementation
  • Restoring Spectator Functionality
  • Get Participants
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Props & Meshes

3
  • Cone Class
  • Cone Class Reference
  • Cube Class Reference
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Round Flow

3
  • Fort Round Manager Interface
  • Subscribe Round Ended Function
  • Custom Round Logic
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Weapons

3
  • Instant Weapon Reload Mechanic
  • Armory Module
  • Fort Range Damage Multiplier Struct
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Items & Inventory

2
  • Simple Crafting System
  • Custom Items and Inventory
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Scoring & Objectives

2
  • Granting Experience On Collectibles
  • Selective Scoring System
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Templates

2
  • 1V1 Aim Training Island
  • UEFN Game Prototype Spreadsheet
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VFX & Particles

2
  • UV Tiling Named Reroute Node
  • HDRI By Position Lighting
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Animation

1
  • Animation Tools in UEFN
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Best Practices

1
  • Sorting Algorithms
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Building

1
  • Map Editing Basics
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Lesson Plans

1
  • Functions In Fortnite Creative
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Persistence

1
  • JSON Module Reference
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Publishing & Islands

1
  • Live Event Scheduler
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Scene Graph

1
  • Rotate Object Around Axis
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Triggers & Logic

1
  • Duo Lock For Puzzle Rooms
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