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Dynamic Weapon Damage Buffs And Nerfs

using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
using { /Fortnite.com/Characters }

<##########################################################################################################################
###########################################----  CREATED BY EGGOH_FN  ----#################################################
###########################################----   DISCORD  eggoh_fn   ----#################################################

    * Version = 1.02

    * This code manages the applying and clearing of powerups based on if a player is holding a specific item or not, 
      it can be used for any powerup but was designed with the damage amplifier As a main use case.
    * This device uses an array of structs to allow for multiple different items to be checked for at the same time,
      each weapon has its own settings to nerf or buff a weapons damage and a conditional button.
    * This device requires only one instance of the damage amplifier to be placed in the level to work,
      and can check for as many different items as needed, just add them to the array in the details panel.
    * Make sure to set the powerup to infinite duration and 0 respawn time for best results,
      also make sure to connect the PowerUps clear Function to the clear trigger, 
      this will ensure the powerup is cleared when switching away from the weapon or dropping it.
    * If you want to use this for a different powerup other than the damage amplifier,
      simply change the type of the powerup in the weapon struct and set up the desired powerup settings.

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    @Weapons
    Epic Games Community
    @Weapons

    Created by a member of the Epic Games community. Rights remain with the original author, under Epic's community content terms. Terms ↗

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    Last updated Jun 23, 2026
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    Compiles · verified Jun 25, 2026
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