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Class Setup In an Arena

The Class Setup In an Arena gameplay example shows you how to set up multiple devices and zones which, when interacted with or walked through by a player, change many of their attributes, including health, shields, movement modifier, jump height, and items in inventory.

Switching to swordsman to fight a brute.

This example also shows how to send a message to the player’s HUD.

Some devices and zones are visible, while others are invisible but triggered when a player enters the area or defeats an enemy.

As you follow this tutorial, you will learn how to build your own Class Setup In an Arena using the following devices:

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    Last updated Dec 7, 2024
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    • ious class challenges, and so are described only in passing. Refer to their device pages for more on how to use them.
    • ./../../documentation/en-us/fortnite-creative/using-barrier-devices-in-fortnite-creative.md) **devices**
    • tion/en-us/fortnite-creative/using-billboard-devices-in-fortnite-creative.md) **devices**
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