Adding Audio to Your UEFN Project
Audio is a key element for giving players feedback on their actions in game, and providing players with important cues during gameplay.
To do this, Unreal Editor for Fortnite (UEFN) uses sound wave and sound cue files.

A sound wave is the format of an audio file after it has been imported into UEFN.
A sound cue is an audio asset that runs complex sound design tasks set up inside a node graph. Sound cues provide freedom to dynamically change parts of a sound effect design by arranging and modifying sound nodes.
Creating Sound Cues
With UEFN, you can craft complex audio experiences using sound cues.
Sound cues are an Unreal Engine feature that has existing documentation. UEFN has a subset of these features.
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