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Adding Audio to Your UEFN Project

Audio is a key element for giving players feedback on their actions in game, and providing players with important cues during gameplay.

To do this, Unreal Editor for Fortnite (UEFN) uses sound wave and sound cue files.

sound cues and waves

A sound wave is the format of an audio file after it has been imported into UEFN.

A sound cue is an audio asset that runs complex sound design tasks set up inside a node graph. Sound cues provide freedom to dynamically change parts of a sound effect design by arranging and modifying sound nodes.

Creating Sound Cues

With UEFN, you can craft complex audio experiences using sound cues.

Sound cues are an Unreal Engine feature that has existing documentation. UEFN has a subset of these features.

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    Last updated Feb 10, 2026
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    • To do this, Unreal Editor for Fortnite (UEFN) uses [sound wave
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    • Unreal Editor For Fortnite Glossary
    • Node Graph

    Related topics

    • Audio In Unreal Editor For Fortnite
    • Using Audio Mixer Devices In Unreal Editor For Fortnite
    • Importing Custom Audio In Unreal Editor For Fortnite
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