Custom Inventory and Items Overview in Fortnite
This feature is in an experimental state so you can try it out, provide feedback, and see what we are planning. You cannot publish a project that uses Custom Inventory and Items at this time.
Please keep in mind that we do not guarantee backward compatibility for assets created at the Experimental stage, the APIs for these features are subject to change, and we may remove entire experimental features or specific functionality at our discretion. Check out the list of known issues before you start working with the feature.
Items and inventory systems are a critical part of many kinds of games. Using Scene Graph's entities and components, you can customize Fortnite's player inventory, and create custom items unique to your island.
Items are objects in an island that players and agents can use and own. Inventories include the existing Fortnite player inventory, as well as any custom inventories you create with the inventory_component. Custom Inventory and Items is a system for creating, controlling, and storing items. This system is an experimental feature that you need to enable in Project Settings, and you use it with Scene Graph in UEFN and Verse.
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