Custom UI and Music in Unreal Editor for Fortnite
Make your platformer stand out from the rest, by creating your own music and unique user interface!
The music and user interface (UI) should match the type of island you’re creating. If you’re creating an island experience that’s fun and playful, the music and UI should reflect that.
In this experience, the music has an urgency to it to make the player move forward and warn them of their surroundings.
The UI incorporates the color of the plants on the island to give everything a unified feel. The basic shape of the UI looks simple but complements the game without being in the way or distracting from the game.
Custom Music
Patchwork features device prefabs that combine a number of Patchwork devices into music packages. These packages concentrate on rhythm sections that make creating your own music easier.
| Patchwork Prefab | Image | Device List | Explanation |
|---|---|---|---|
| Melody Prefab | * Note Sequencer * Note Progressor * Instrument Player * Echo Effect * LFO Modulator * Speaker | Provides a way for you to create a melody by using specific instruments then modifying their sounds. | |
| Bass Prefab | * Note Sequencer * Note Progressor * Omega Synth * Distortion Effect * LFO Modulator * Speaker | Provides a way for you to create a bass section for your melody with the Note Sequencer and Progressor devices, and the Omeg Synth device. | |
| Drum Prefab | * Drum Sequencer * Drum Player * LFO Modulator * Echo Effect * Speaker | Provides a way to create a drum section to add a beat. |
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