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Interface In Verse

The interface type provides a contract for how to interact with any class that implements the interface. An interface cannot be instantiated, but a class can inherit from the interface and implement its methods. An interface is similar to an abstract class, except that it does not allow partial implementation or fields as part of the definition.

For example, let’s create an interface for anything that you can ride on, such as a bicycle or a horse:

|  |  |
| --- | --- |
|  | rideable := interface(): |
|  | Mount()<decides> : void |
|  | Dismount()<decides> : void |

rideable := interface(): Mount()<decides> : void Dismount()<decides> : void

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Any classes that inherit the interface must implement the interface’s functions and add the override specifier:

bicycle := class(rideable):
    ...
    Mount<override>()<decides> : void =
        ...
    Dismount<override>()<decides> : void =
        ...

horse := class(rideable):
    ...
    Mount<override>()<decides> : void =

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Source

Epic Games documentation

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Last updated 2026-03-08T05:14:39.230532+00:00

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