VerseIsland
Feed Learn Leaderboard Guides Reference Explore Search Docs Verse Library
Sign in
Feed Learn 📖 Codex Leaderboard Guides Reference Explore Search Docs Verse Library
Fortnite › Player · Up to Fortnite · Player · 11 of 142 in Player
Browse Fortnite

Loadout Lobby Gameplay Example

The Loadout Lobby acts like a waiting room, where the players gather pre-game to load up on weapons before spawning at various locations on the island. When players are eliminated, they respawn in the lobby where they can then use the teleporter to reenter the game.

A player in the Loadout Lobby at the start of the game

Click image to enlarge.

This gameplay example shows how to use and coordinate the following devices:

  • Barrier device
  • HUD Message device
  • Mutator Zone device
  • Player Spawn device
  • Random Number Generator device
  • Teleporter device
  • Timed Objective device
  • Trigger device
  • Vending Machine device

Devices Used

For help with placing props and using the grid, refer to the Video Tutorials.

Search for the required devices in the Devices tab in the Creative inventory.

You're reading a preview

The full reference is free for BrainDeadGuild Discord members — sign in to read it all, or open the original at the source.

Sign in with Discord — free for members Read the original at Epic Games

Sign in with your BrainDead.TV / BrainDeadGuild Discord account for full access.

Comments

    Sign in to vote, comment, or suggest an edit. Sign in
    📄
    Source
    Epic Games

    © Epic Games. Official Epic developer documentation, shown here as a reference with a link to the original. All rights remain with Epic Games. Terms ↗

    View original Sources & licensing
    Request removal
    Last updated Feb 11, 2026
    Keep exploring
    More in Player · 11 of 142
    Prev
    leveling up class and danger in unreal editor for fortnite
    Next
    making custom health and shield bars in unreal editor for fortnite
    Browse all files in this folder (A–Z)
    Next up
    • The **Loadout Lobby** acts like a waiting room, where the players gather pre-game to load up on weapons before [spawning
    • Devices Used
    • Devices Used
    • Using Teleporter Devices In Fortnite Creative
    • Using Vending Machine Devices In Fortnite Creative
    • Using Timed Objective Devices In Fortnite Creative
    Related topics
    • Using Vending Machine Devices In Fortnite Creative Devices
    • Building Pregame Lobbies In Fortnite Creative Building & Props
    • Spawner 123 In Fortnite Creative Spawning
    • Squid Game Shove Item For Pushing Players In Unreal Editor For Fortnite Player
    • Exploring Gameplay In Fortnite Creative General

    Related

    Open in graph →

    Linked docs

    • Fortnite Creative Glossary

    Related topics

    • Using Vending Machine Devices In Fortnite Creative
    • Building Pregame Lobbies In Fortnite Creative
    • Spawner 123 In Fortnite Creative
    • Squid Game Shove Item For Pushing Players In Unreal Editor For Fortnite
    VerseIsland · an archipelago of Verse & UEFN knowledge
    🗺️ Island atlas Learn Guides History About & Press Sources & Licensing Status

    Not affiliated with Epic Games. Fortnite, UEFN, Unreal Engine, and Verse are trademarks of Epic Games, Inc. Content is attributed to its source — see Sources & Licensing.

    🦜

    Scout · your island guide

    The Isle of Verse