Loadout Lobby Gameplay Example
The Loadout Lobby acts like a waiting room, where the players gather pre-game to load up on weapons before spawning at various locations on the island. When players are eliminated, they respawn in the lobby where they can then use the teleporter to reenter the game.

Click image to enlarge.
This gameplay example shows how to use and coordinate the following devices:
- Barrier device
- HUD Message device
- Mutator Zone device
- Player Spawn device
- Random Number Generator device
- Teleporter device
- Timed Objective device
- Trigger device
- Vending Machine device
Devices Used
For help with placing props and using the grid, refer to the Video Tutorials.
Search for the required devices in the Devices tab in the Creative inventory.
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