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Modeling in Unreal Editor for Fortnite

In Unreal Editor for Fortnite (UEFN), you can create custom 3D models and edit existing meshes. The UEFN modeling tools are robust enough to create and edit complex 3D assets, reduce polygon counts in textures by baking models, create and edit UVs, and more.

Learn about the UEFN tools and their purposes, including how to create simple meshes, and do a deep dive into the Modeling Mode features with curated UE documentation.

  • [Read-Only Asset Editors

    Read-Only Asset Editors

    View important data in cooked assets](/docs/documentation/en-us/fortnite/readonly-asset-editors-in-unreal-editor-for-fortnite.md)

  • [Modeling Mode

    Modeling Mode

    Learn how to create and edit meshes with the Unreal Editor for Fortnite Model Mode.](/docs/documentation/en-us/fortnite/modeling-mode-in-unreal-editor-for-fortnite.md)

  • [Creating a Column with Modeling Mode

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    Last updated Jun 23, 2026
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    • In **Unreal Editor for Fortnite (UEFN)**, you can create custom 3D models and edit existing [meshes
    • Read-Only Asset Editors
    • Modeling Mode
    • Creating a Column with Modeling Mode
    • Greyboxing
    • Architectural Modeling Guidelines
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    • Importing Assets In Unreal Editor For Fortnite Assets
    • Creating Fortniteready Assets In Unreal Editor For Fortnite Assets

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    • Modeling In Unreal Editor For Fortnite
    • Modeling Mode In Unreal Editor For Fortnite
    • Modeling Mode In Unreal Editor For Fortnite
    • Importing Assets In Unreal Editor For Fortnite
    • Importing Assets In Unreal Editor For Fortnite
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