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Python Tools in UEFN

You can use Python in Unreal Editor for Fortnite to script content production tasks and automate workflows in your projects. Experiment with it and use it as an early preview for tasks like the following:

  • Import asset workflows.

  • Create custom tools to better understand or edit the content of your project.

  • Use it to integrate with 3rd party software.

    • Automated import workflows.
    • Automated scene setup.
    • Remote execution of well made scripts or tools, such as a MCP integration with an Agentic AI.
  • Share your experiences with us!

    • Your experiences help us prioritize the development and stabilization of the Python APIs, so they can become more compatible with UEFN validations.

To get started with using Python, follow the steps in Scripting the Unreal Editor Using Python.

You can view and search through the Python API Reference for specific functionality.

Some tasks you perform with the Python API might produce assets that will fail validation and publish for your UEFN project. For more about validation in UEFN, see Validation and Fix-Up Tool.

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    Last updated Mar 29, 2026
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    • To get started with using Python, follow the steps in [Scripting the Unreal Editor Using Python
    • You can view and search through the [Python API Reference
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