VerseIsland
Feed Learn Leaderboard Guides Reference Explore Search Docs Verse Library
Sign in
Feed Learn 📖 Codex Leaderboard Guides Reference Explore Search Docs Verse Library
Fortnite › Player · Up to Fortnite · Player · 29 of 142 in Player
Browse Fortnite

Handling Late Player Joins in Verse

When a player joins a game in progress, you don’t want them to have to wait as a spectator for a new round to start. Ideally, a new player should be able to spawn and start playing immediately. To handle this, you need to add the new player to TeamMap, subscribe to their elimination event, and grant them their first weapon.

Follow these steps to grant players weapons and subscribe to their player events when they join a game in progress.

  1. Add a new method OnPlayerAdded to the team_elimination_game class. This method promotes any player that joins the game in progress to the lowest weapon tier of another player on the team.

    |  |  |
    | --- | --- |
    |  | OnPlayerAdded(InPlayer : player) : void = |
    |  | Print("A New Player Joined!") |
    

    OnPlayerAdded(InPlayer : player) : void = Print("A New Player Joined!")

    Copy full snippet(2 lines long)

  2. Get the team for the new player using GetTeam[] and store it in a local variable Team. Retrieve the FortCharacter for that player and save it in a variable FortCharacter.

    |  |  |
    | --- | --- |
    |  | OnPlayerAdded(InPlayer : player) : void = |
    |  | Print("A New Player Joined!") |
    |  | if: |
    |  | Team := GetPlayspace().GetTeamCollection().GetTeam[InPlayer] |
    |  | FortCharacter := InPlayer.GetFortCharacter[] |
    

You're reading a preview

The full reference is free for BrainDeadGuild Discord members — sign in to read it all, or open the original at the source.

Sign in with Discord — free for members Read the original at Epic Games

Sign in with your BrainDead.TV / BrainDeadGuild Discord account for full access.

Comments

    Sign in to vote, comment, or suggest an edit. Sign in
    📄
    Source
    Epic Games

    © Epic Games. Official Epic developer documentation, shown here as a reference with a link to the original. All rights remain with Epic Games. Terms ↗

    View original Sources & licensing
    Request removal
    Last updated May 12, 2026
    Keep exploring
    More in Player · 29 of 142
    Prev
    team elimination 4 tracking players using maps in verse
    Next
    team elimination game in verse
    Browse all files in this folder (A–Z)
    Next up
    • In the [next step
    Related topics
    • Team Elimination 3 Subscribing To Player Events In Verse Player
    • Team Elimination Game 6 Handling A Player Joining A Game In Progress In Verse Player
    • Team Elimiation 8 Final Result In Verse Player
    • Team Elimination Game 3 Subscribing To Player Spawn Events In Verse Spawning
    • Team Elimination Game 5 Granting Weapons On Eliminations In Verse Weapons

    Related

    Open in graph →

    Related topics

    • Team Elimination 3 Subscribing To Player Events In Verse
    • Team Elimination Game 6 Handling A Player Joining A Game In Progress In Verse
    • Team Elimiation 8 Final Result In Verse
    • Team Elimination Game 3 Subscribing To Player Spawn Events In Verse
    • Team Elimination Game 5 Granting Weapons On Eliminations In Verse
    VerseIsland · an archipelago of Verse & UEFN knowledge
    🗺️ Island atlas Learn Guides History About & Press Sources & Licensing Status

    Not affiliated with Epic Games. Fortnite, UEFN, Unreal Engine, and Verse are trademarks of Epic Games, Inc. Content is attributed to its source — see Sources & Licensing.

    🦜

    Scout · your island guide

    The Isle of Verse