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Using Analytics in UEFN

The Analytics device is designed to work with other devices by registering when players interact with devices on your island. This includes stepping on a trigger, entering a volume, eliminating an enemy, or pressing a button. The Analytics device records this data and sends it to the Creator Portal every day.

For a list of the Analytics device best practices, see the Analytics Dashboard document.

Analyzing Gameplay

The following are suggested ways to use the Analytics device in popular game types.

Deathrun

To capture data on the number of levels players complete in a deathrun, set the Analytics device to listen for players who activate the Player Checkpoint device.

Configure the user options for the Player Checkpoint device on your island, then add Mutator Zones to all the level entrances.

Next, add the Analytics devices to receive information when the checkpoints are activated and to submit the checkpoint data when players enter the Mutator Zone on the next level.

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    Last updated Feb 10, 2026
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    • Creator Portal
    • For a list of the Analytics device best practices, see the [Analytics Dashboard
    • ### Deathrun
    • Configure the user options for the Player Checkpoint device on your island, then add **[Mutator Zones
    • Create a Verse script following the directions in [Create Your Own Verse Device
    • You can follow the example code for the [Analytics Device
    Related topics
    • Using Analytics In Unreal Editor For Fortnite Creator Economy
    • Using Analytics Devices In Fortnite Creative Devices
    • Devices In Unreal Editor For Fortnite Devices
    • Analytics Device Dashboard In Fortnite Creative Devices
    • Uefnonly Devices In Fortnite Devices

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    • Creator Portal
    • Analytics Device Dashboard In Fortnite Creative

    Related topics

    • Using Analytics In Unreal Editor For Fortnite
    • Using Analytics Devices In Fortnite Creative
    • Using Analytics Devices In Fortnite Creative
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