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Player Spawn Pad Device

The Player Spawner device spawns the player at any location on their island.his device can only spawn one player. You will need to place individual spawners for islands with multiple players. Otherwise, they will always fall from the sky and have to parachute down.For help on how to find the Player Spawner device, see Using Devices.

If you're using multiple copies of a device on an island, it can be helpful to rename them. You can choose names that relate to each device's purpose, so it's easier to remember what each one does.

Device Options

You can configure this device with the following options.

Default values are bold.

Option Value Description
Player Team None, Any, Pick a team Determines which team spawns on this pad.
Visible in Game On, Off Determines whether the spawner is visible during games.
Use as Island Start On, Off Determines whether or not a spawner can be used when players are spawning in to the island during the Pre-Game phase.
Enabled During Phase Always, None, Create Only, Pre-Game Only, Gameplay Only Determines the game phases during which this device will be enabled during which the device will be enabled.
Player Class Any, No Class, Pick a team Determines which class can activate the device.
Priority Group Don't Override, Pick a number Determines the priority in which spawners will be used. Use the arrows to pick a number, or click in the field and type in a number. If all Primary spawners are unavailable, players will spawn on Secondary spawners and the Tertiary.
Play Audio No, Yes, Only If Visible Determines whether the device should play audio effects.
Enemy Range Check None, Pick a range If an enemy is within this radius, you can prefer not to spawn at this location. If no other locations are suitable, the player may still spawn here.
Display Enemy Range Off, On, When Near Visualizes the Enemy Range Check option value. The location sphere will never show while playing, only during Create mode.
Respawn Alive Players Yes, No If a Respawn at Player Spawner function is triggered, this determines if players who are alive are also respawned.

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    Last updated Mar 29, 2026
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