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Healthful Interface

Implemented by Fortnite objects that have health state and can be eliminated.

Verse using statement using { /Fortnite.com/Game }

Members

This interface has functions, but no data members.

Functions

Function Name Description
GetHealth Returns the health state of the object. This value will be between 0.0 and GetMaxHealth
SetHealth Sets the health state of the object to Health. * Health state will be clamped between 1.0 and GetMaxHealth. * Health state cannot be directly set to 0.0. To eliminate healthful objects use the damageable.Damage functions instead.
GetMaxHealth Returns the maximum health of the object. This value will be between 1.0 and Inf.
SetMaxHealth Sets the maximum health state of the object. * MaxHealth will be clamped between 1.0 and Inf. * Current health state will be scaled up or down based on the scale difference between the old and new MaxHealth state.
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Source

Epic Games documentation

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Last updated 2026-02-10T23:17:36.362978+00:00

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