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Find Inventory Event

When adding an item, 'find_inventory_event' is used as a first pass to find the best inventory for an item. It is sent downwards. 'add_item_query_event' can be used to veto inventory choices. It is sent upwards.

Verse using statement using { /UnrealEngine.com/Itemization }

Exposed Interfaces

This class exposes the following interfaces:

Name Description
scene_event An event which can be sent through the scene graph.

Members

This class has data members, but no functions.

Data

Data Member Name Type Description
ItemComponent item_component
ChosenInventory ??inventory_component
ChosenInventoryPriority ?float
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Source

Epic Games documentation

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Last updated 2026-02-10T21:50:09.989607+00:00

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