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Canvas Slot

Slot for a canvas widget.

Verse using statement using { /UnrealEngine.com/Temporary/UI }

Members

This struct has data members, but no functions.

Data

Data Member Name Type Description
Anchors anchors The border for the margin and how the widget is resized with its parent. Values are defined between 0.0 and 1.0.
Offsets margin The offset that defined the size and position of the widget. When the anchors are well defined, the Offsets.Left represent the distance in pixels from the Anchors Minimum.X, the Offsets.Bottom represent the distance in pixel from the Anchors Maximum.Y, effectively controlling the desired widget size. When the anchors are not well defined, the Offsets.Left and Offsets.Top represent the widget position and Offsets.Right and Offset.Bottom represent the widget size.
SizeToContent logic When true we use the widget's desired size. The size calculated by the Offsets is ignored.
Alignment vector2 Alignment is the pivot/origin point of the widget. Starting in the upper left at (0.0,0.0), ending in the lower right at (1.0,1.0).
ZOrder int Z Order of this slot relative to other slots in this canvas panel. Higher values are rendered last (and so they will appear to be on top)
Widget widget The widget assigned to this slot.
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Source

Epic Games documentation

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Last updated 2026-02-11T12:40:48.602185+00:00

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