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Set Text Justification

Sets the text justification in the widget.

Verse using statement using { /UnrealEngine.com/Temporary/UI }

SetJustification<public><native>(InJustification:text_justification)<transacts><no_rollback>:void

Parameters

SetJustification takes the following parameters:

Name Type Description
InJustification text_justification

Attributes, Specifiers, and Effects

Specifiers

The following specifiers determine how you can interact with SetJustification in your programs. For the complete list of specifiers, see the Specifiers Page.

Specifier Meaning
public The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data.
native Indicates that the definition details of the element are implemented in C++. Verse definitions with the native specifier auto-generate C++ definitions that a developer can then fill out its implementation. You can use this specifier on classes, interfaces, enums, methods, and data.

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Source

Epic Games documentation

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Last updated 2026-02-11T04:26:11.366140+00:00

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