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Cut a Mesh in Half

Cut a Mesh in Half

You can create a slice effect by first creating an emissive node graph to create a solid material, then using the mesh world position data and a TransformPosition material node to determine where to cut the mesh.

You can create a slice effect by first creating an emissive node graph to create a solid material, then using the mesh world position data and a TransformPosition material node to determine where to cut the mesh.

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    Last updated Dec 5, 2024
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    • You can create a slice effect by first creating an [emissive
    • # Cut a Mesh in Half
    • # Cut a Mesh in Half
    • # Cut a Mesh in Half
    • This is how the nodes should look for this configuration.
    • Learn how to animate materials to create effects for a mesh's surface.
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