Import and Play Mesh Animations
Import and Play Mesh Animations
You can use Unreal Editor for Fortnite (UEFN) to animate skeletal meshes.
You can use Unreal Editor for Fortnite (UEFN) to animate skeletal meshes.
This tutorial shows you how to import skeletal meshes, animations attached to the meshes, and how the animations on a mesh work in UEFN.
Importing Assets Into UEFN
UEFN does not come preloaded with skeletal meshes or animations, so you will have to create or import them.
For an in-depth look at handling custom assets in Unreal Editor, check out the Working with Content section, with attention to the FBX Content Pipeline pages.
Import Your Skeletal Mesh Asset
- Open your UEFN project.
- In the Content Browser, open the project’s content folder and create a Characters folder for your skeletal meshes.
- Make a subfolder for each type of character you want to import. In this case, the first subfolder is named MeleeMinions. Double-click the folder to open it.
- Click import or right-click inside the new folder, and choose the Import to… option.
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