VerseIsland
Feed Learn Leaderboard Guides Reference Explore Search Docs Verse Library
Sign in
Feed Learn 📖 Codex Leaderboard Guides Reference Explore Search Docs Verse Library
UEFN › Editor & Project · Up to UEFN · Editor & Project · 15 of 18 in Editor & Project
Browse UEFN

Text Localization

Automatically translate your text files in Unreal Editor for Fortnite (UEFN) into the languages Fortnite supports. Localizing your files provides a way for all the text in your project to show in a local language when a player in another region plays on your island. This process has two phases (export and translation), and is designed to be run iteratively as the localizable text in your project changes over time.

Text localization is intended to adapt the content to feel more natural for the target language. For instance, replacing culture specific idioms, puns, jokes, and references with a suitable equivalent for the target language. Translation on the other hand is a literal translation of every word.

Export

Export is the process of collecting the localizable text from your project’s content (assets and Verse), and converting it to per-language Portable Object (PO) files ready to be translated.

Export is triggered via Build > Export Localization. If you haven’t yet configured the localization settings for your project (Project > Project Settings), then you’ll be prompted to do so before moving on.

Default Settings

You're reading a preview

The full reference is free for BrainDeadGuild Discord members — sign in to read it all, or open the original at the source.

Sign in with Discord — free for members Read the original at Epic Games

Sign in with your BrainDead.TV / BrainDeadGuild Discord account for full access.

Comments

    Sign in to vote, comment, or suggest an edit. Sign in
    📄
    Source
    Epic Games

    © Epic Games. Official Epic developer documentation, shown here as a reference with a link to the original. All rights remain with Epic Games. Terms ↗

    View original Sources & licensing
    Request removal
    Last updated Feb 11, 2026
    Keep exploring
    More in Editor & Project · 15 of 18
    Prev
    streaming and hlods in unreal editor for fortnite
    Next
    using live link hub in unreal editor for fortnite
    Browse all files in this folder (A–Z)
    Next up
    • Submit these files to source control or turn on [Unreal Revision Control
    • Poedit.Net
    • Www.Smartling.Com
    • Crowdin.Com
    • When you create a **[Private Version
    Related topics
    • Text Localization In Unreal Editor For Fortnite Editor & Project
    • 32 00 Release Notes In Unreal Editor For Fortnite Release Notes
    • 37 00 Fortnite Ecosystem Updates And Release Notes Release Notes
    • 32 00 Fortnite Ecosystem Updates And Release Notes In Creative And Unreal Editor For Fortnite Release Notes
    • Import Content And Islands In Unreal Editor For Fortnite Assets

    Related

    Open in graph →

    Related topics

    • Text Localization In Unreal Editor For Fortnite
    • 32 00 Release Notes In Unreal Editor For Fortnite
    • 37 00 Fortnite Ecosystem Updates And Release Notes
    • 32 00 Fortnite Ecosystem Updates And Release Notes In Creative And Unreal Editor For Fortnite
    • Import Content And Islands In Unreal Editor For Fortnite
    VerseIsland · an archipelago of Verse & UEFN knowledge
    🗺️ Island atlas Learn Guides History About & Press Sources & Licensing Status

    Not affiliated with Epic Games. Fortnite, UEFN, Unreal Engine, and Verse are trademarks of Epic Games, Inc. Content is attributed to its source — see Sources & Licensing.

    🦜

    Scout · your island guide

    The Isle of Verse