UEFN Versus Unreal Engine
UEFN vs UE
Unreal Editor for Fortnite (UEFN) is a version of Unreal Engine (UE) with customizations to support the creation of content for Fortnite. With it, you can create props and devices for Fortnite that push the boundaries of the Creative toolset.
Unreal Editor for Fortnite (UEFN) is a version of Unreal Engine (UE) with customizations to support the creation of content for Fortnite. With it, you can create props and devices for Fortnite that push the boundaries of the Creative toolset.
UEFN and UE share many tools, but there are differences between the two.
in UEFN, you will see and use Blueprint objects in systems like materials and animation, but Blueprint visual scripting is not available in UEFN for gameplay or other custom scripts.
For more information, see [Blueprints Visual Scripting in Unreal Engine|https://dev.epicgames.com/documentation/en-us/unreal-engine/blueprints-visual-scripting-in-unreal-engine.]
To learn more about UE, visit the UE documentation site.
The UEFN Editor vs the UE Editor
Below are user interfaces for UEFN and UE, color coded to demonstrate the tools they have in common. All commonalities and differences in features will be explained panel by panel.
You're reading a preview
The full reference is free for BrainDeadGuild Discord members — sign in to read it all, or open the original at the source.
Sign in with your BrainDead.TV / BrainDeadGuild Discord account for full access.