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Sprinted Event

Signaled when this fort_character changes sprint state. Sends tuple payload:

  • 0: the fort_character that changed sprint state.
  • 1: true if the character is sprinting. false if the character stopped sprinting.
Verse using statement using { /Fortnite.com/Characters }

SprintedEvent<public>()<transacts><no_rollback>:listenable(payload)

Parameters

SprintedEvent does not take any parameters.

Attributes, Specifiers, and Effects

Specifiers

The following specifiers determine how you can interact with SprintedEvent in your programs. For the complete list of specifiers, see the Specifiers Page.

Specifier Meaning
public The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data.

Effects

The following effects determine how SprintedEvent behaves in your programs. For the complete list of effects, see the Effect Specifers section of the Specifiers Page.

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    Last updated May 14, 2026
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