Set Time Between Spawns
Sets the Time Between Spawns (in seconds) after an item is collected before the next is spawned, if this device has Respawn Item on Timer enabled (see SetEnableRespawnTimer)
Verse using statement |
using { /Fortnite.com/Devices } |
SetTimeBetweenSpawns<public>(Time:float)<transacts><no_rollback>:void
Parameters
SetTimeBetweenSpawns takes the following parameters:
| Name | Type | Description |
|---|---|---|
Time |
float |
Attributes, Specifiers, and Effects
Specifiers
The following specifiers determine how you can interact with SetTimeBetweenSpawns in your programs. For the complete list of specifiers, see the Specifiers Page.
| Specifier | Meaning |
|---|---|
public |
The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data. |
Effects
The following effects determine how SetTimeBetweenSpawns behaves in your programs. For the complete list of effects, see the Effect Specifers section of the Specifiers Page.
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