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Spawn Prop Position Function

Spawns a creative_prop at the specified Position and Rotation. Position and Rotation units are in cm. The relative scale defined in the creative_prop_asset will be applied upon spawn. Returns tuple: 0: Instance of a creative_prop. False if no creative_prop could be created. See spawn_prop_result for failure cases. 1: Success or failure results.

Verse using statement using { /Fortnite.com/Devices }

SpawnProp<public><native>(Asset:creative_prop_asset, Position:vector3, Rotation:rotation)<transacts>:(?creative_prop, spawn_prop_result)

Parameters

SpawnProp takes the following parameters:

Name Type Description
Asset creative_prop_asset
Position vector3
Rotation rotation

Attributes, Specifiers, and Effects

Specifiers

The following specifiers determine how you can interact with SpawnProp in your programs. For the complete list of specifiers, see the Specifiers Page.

Specifier Meaning
public The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data.
native Indicates that the definition details of the element are implemented in C++. Verse definitions with the native specifier auto-generate C++ definitions that a developer can then fill out its implementation. You can use this specifier on classes, interfaces, enums, methods, and data.

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    Last updated May 14, 2026
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