Set Custom Mod Box Name
Set this device's mod boxes to use the name Name
- The displayed name will not exceed 50 characters.
- The following characters are disallowed: {, }, <, >, , /, and |.
Verse using statement |
using { /Fortnite.com/Devices } |
SetCustomModBoxName<public>(Name:message)<transacts><no_rollback>:void
Parameters
SetCustomModBoxName takes the following parameters:
| Name | Type | Description |
|---|---|---|
Name |
message |
Attributes, Specifiers, and Effects
Specifiers
The following specifiers determine how you can interact with SetCustomModBoxName in your programs. For the complete list of specifiers, see the Specifiers Page.
| Specifier | Meaning |
|---|---|
public |
The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data. |
Effects
The following effects determine how SetCustomModBoxName behaves in your programs. For the complete list of effects, see the Effect Specifers section of the Specifiers Page.
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