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Set Initial Spawn Timer

Set the remaining time (in seconds) on the initial spawn timer (clamped to a minimum of 0.0). The device must be enabled.

  • Even if the initial spawn timer is not currently active, this sets its length.
Verse using statement using { /Fortnite.com/Devices }

SetInitialSpawnTimer<public>(Time:float)<transacts><no_rollback>:void

Parameters

SetInitialSpawnTimer takes the following parameters:

Name Type Description
Time float

Attributes, Specifiers, and Effects

Specifiers

The following specifiers determine how you can interact with SetInitialSpawnTimer in your programs. For the complete list of specifiers, see the Specifiers Page.

Specifier Meaning
public The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data.

Effects

The following effects determine how SetInitialSpawnTimer behaves in your programs. For the complete list of effects, see the Effect Specifers section of the Specifiers Page.

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Source

Epic Games documentation

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Last updated 2026-05-14T10:33:06.887254+00:00

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