Is On Team Function
Succeeds if InAgent is on InTeam.
Fails if:
InAgentis not onInTeam.InTeamis not part of thefort_team_collection.
Verse using statement |
using { /Fortnite.com/Teams } |
IsOnTeam<public>(InAgent:agent, InTeam:team)<transacts><decides>:void
Parameters
IsOnTeam takes the following parameters:
| Name | Type | Description |
|---|---|---|
InAgent |
agent |
|
InTeam |
team |
Attributes, Specifiers, and Effects
Specifiers
The following specifiers determine how you can interact with IsOnTeam in your programs. For the complete list of specifiers, see the Specifiers Page.
| Specifier | Meaning |
|---|---|
public |
The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data. |
Effects
The following effects determine how IsOnTeam behaves in your programs. For the complete list of effects, see the Effect Specifers section of the Specifiers Page.
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