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Verse API › UI · Up to Verse API · UI · 75 of 119 in UI
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Overlay Class

Overlay is a container consisting of widgets stacked on top of each other.

Verse using statement using { /UnrealEngine.com/Temporary/UI }

Inheritance Hierarchy

This class is derived from widget.

Name Description
widget Base class for all UI elements drawn on the player's screen.

Members

This class has both data members and functions.

Data

Data Member Name Type Description
Slots []overlay_slot The child widgets of the overlay. Used only during initialization of the widget and not modified by Add/RemoveWidget.

Functions

Function Name Description
AddWidget Add a new child slot to the overlay. Slots are added at the end.
GetParentWidget Returns the widget's parent widget. Fails if no parent exists, such as if this widget is not in the player_ui or is itself the root widget.
GetRootWidget Returns the widget that added this widget to the player_ui. The root widget will return itself. Fails if this widget is not in the player_ui.
GetVisibility Returns the current widget_visibility state.
IsEnabled true if this widget can be modified interactively by the player.
RemoveWidget Removes a slot containing the given widget
SetEnabled Enables or disables whether the player can interact with this widget.
SetVisibility Shows or hides the widget without removing itself from the containing player_ui. See widget_visibility for details.

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    Epic Games

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    Last updated May 14, 2026
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    • | [`widget`
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    Related topics
    • overlay Ui
    • Overlay Slot Ui
    • Overlay Slot Ui
    • widget Ui
    • Stack Box Ui

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    • overlay
    • Overlay Slot
    • Overlay Slot
    • widget
    • widget
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