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Stack Box Widget

Stack box is a container of a list of widgets stacked either vertically or horizontally.

Verse using statement using { /UnrealEngine.com/Temporary/UI }

Inheritance Hierarchy

This class is derived from widget.

Name Description
widget Base class for all UI elements drawn on the player's screen.

Members

This class has both data members and functions.

Data

Data Member Name Type Description
Orientation orientation The orientation of the stack box. Either stack widgets horizontal or vertical.
Slots []stack_box_slot The child widgets of the stack box. Used only during initialization of the widget and not modified by Add/RemoveWidget.

Functions

Function Name Description
AddWidget Add a new child slot to the stack box. Slots are added at the end.
GetParentWidget Returns the widget's parent widget. Fails if no parent exists, such as if this widget is not in the player_ui or is itself the root widget.
GetRootWidget Returns the widget that added this widget to the player_ui. The root widget will return itself. Fails if this widget is not in the player_ui.
GetVisibility Returns the current widget_visibility state.
IsEnabled true if this widget can be modified interactively by the player.
RemoveWidget Removes a slot containing the given widget
SetEnabled Enables or disables whether the player can interact with this widget.
SetVisibility Shows or hides the widget without removing itself from the containing player_ui. See widget_visibility for details.
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Source

Epic Games documentation

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Last updated 2026-05-14T09:07:15.348913+00:00

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