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Browse Verse API›Materials/VFX·Up to Verse API · Materials/VFX·102 of 129 in Materials/VFX

Texture Block Widget

A widget to display a texture.

Verse using statement using { /UnrealEngine.com/Temporary/UI }

Inheritance Hierarchy

This class is derived from widget.

Name Description
widget Base class for all UI elements drawn on the player's screen.

Members

This class has both data members and functions.

Data

Data Member Name Type Description
DefaultDesiredSize vector2 The size this widget desired to be displayed in. Used only during initialization of the widget and not modified by SetDesiredSize.
DefaultHorizontalTiling image_tiling The horizontal tiling option. Used only during initialization of the widget and not modified by SetTiling.
DefaultImage texture The image to render. Used only during initialization of the widget and not modified by SetImage.
DefaultTint color Tinting applied to the image. Used only during initialization of the widget and not modified by SetTint.
DefaultVerticalTiling image_tiling The vertical tiling option. Used only during initialization of the widget and not modified by SetTiling.

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Source

Epic Games documentation

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Last updated 2026-05-14T09:07:37.655412+00:00

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