The Magic Carpet Ride: Building a Safe Spawn Point
Tutorial beginner

The Magic Carpet Ride: Building a Safe Spawn Point

Updated beginner

The Magic Carpet Ride: Building a Safe Spawn Point

Welcome, future game designer! Have you ever played a game where you started in the sky? Falling from the clouds is fun for a second. But it gets boring fast. You want to start right in the action!

In this tutorial, we will build a safe starting spot. We will use a special device called the Player Spawn Pad. It acts like a magic carpet. It puts you down gently. You will learn how to place it. You will also learn how to make it send signals. This starts your game automatically. Let’s make your island awesome!

What You'll Learn

  • What a Player Spawn Pad is.
  • How to place it in your world.
  • How to make it send a signal when you start.
  • How to use that signal to show a message.

How It Works

Imagine you are building a LEGO castle. You need a front door. The Player Spawn Pad is like that door. It is the exact spot where your character appears.

Without this device, your character falls from the sky. That is called "respawning in the air." It is messy. With the pad, you choose the spot. You pick the floor. You pick the room.

Think of the pad like a light switch. When you flip the switch, the light turns on. In Fortnite, the "flip" happens when you start playing. The pad sends a signal. This signal is like a text message. It says, "The player is here!" Other devices can hear this message. They can react. They can show a message. They can give you a sword. We will make it show a message.

diagram

The spawn pad is the start of game logic: spawning emits a signal other devices react to.

Let's Build It

We will build a simple room. It will have a spawn pad. It will also have a message board. When you start, the board lights up.

Step 1: Place the Spawn Pad

Open your Creative menu. Press Tab. Click the Devices tab. Find Player Spawn Pad. Place it on the ground. This is your starting point.

Step 2: Set the Team

Click on the pad. Look at the options. You see Player Team. Set it to Any. This means anyone can start here. It does not matter what team they are on.

Step 3: Connect the Message

We want a message to pop up. First, place a HUD Message device nearby. This is the sign that shows text.

Now, go back to the Spawn Pad. Look for the Functions section. Find On Player Send Event To. This is the trigger. It happens when you spawn.

Select your HUD Message device. Choose the Show event. Now, the pad knows to talk to the sign.

Step 4: Write the Message

Click on the HUD Message device. Type your message. Try: "Welcome to my island!" You can change the color. You can change the size. Make it big and bright.

Step 5: Test It

Press Play. Your character appears on the pad. The message appears on your screen. You did it! You controlled the start.

Here is the Verse code that makes this logic work. It uses Devices and Events.

Walkthrough of the Code

  • using { /Fortnite.com/Devices }: This imports the tools we need. It is like opening your toolbox.
  • my_spawn_pad: This creates a variable. A variable is a box. This box holds the spawn pad.
  • my_message: This box holds the HUD message device.
  • OnPlayerSpawned: This is an event. It waits for the player to appear. When they do, it runs the code inside.
  • my_message.Show(...): This tells the sign to display text. The text is inside the quotes.

Try It Yourself

Now it is your turn to be creative! Try these changes:

  1. Change the Color: Make the message red. Make it green. What happens?
  2. Add a Second Pad: Place another spawn pad in a different room. Change its team to Team 1. Now, Team 1 starts there. Team 2 starts at the first pad.
  3. Hide the Pad: Go to the Spawn Pad options. Turn Visible in Game to No. Now the pad is invisible. It is like magic!

Hint: To hide the pad, look for the Visible option in the device settings. It does not affect how it works. It only affects how it looks.

Recap

You built a safe starting spot! You used the Player Spawn Pad. You connected it to a HUD Message. You learned that devices can talk to each other. This is the start of game logic. Keep experimenting. Your island is your canvas. Have fun creating!

References

  • https://dev.epicgames.com/documentation/en-us/fortnite/using-player-spawn-pad-devices-in-fortnite-creative
  • https://dev.epicgames.com/documentation/en-us/fortnite-creative/using-player-spawn-pad-devices-in-fortnite-creative
  • https://dev.epicgames.com/documentation/en-us/fortnite/design-a-prop-hunt-game-in-fortnite-creative
  • https://dev.epicgames.com/documentation/en-us/fortnite-creative/design-a-creature-rush-game-in-fortnite-creative
  • https://dev.epicgames.com/documentation/en-us/fortnite/create-a-dungeon-crawler-game-in-fortnite-creative

Get the complete code — free

You've read the full walkthrough. The complete, copy-paste-ready Verse solution is free for members — sign in to unlock it.

Free with your BrainDead.TV / BrainDeadGuild Discord account. The walkthrough above is always free.

Verse source files

Turn this into a guided course

Add using-player-spawn-pad-devices-in-fortnite-creative to your free study plan — we'll suggest related pages and stitch the lot into one compile-checked, self-guided lesson with worked examples and quizzes.

Original tutorial generated by Verse Island from the Verse/UEFN knowledge base, with references to the Epic Games sources above. Code is validated against the knowledge base.

Comments

    Sign in to vote, comment, or suggest an edit. Sign in