Captain's Quarters adventure scene
📍 The Southern Shores

Captain's Quarters

Captain's Quarters teaches One Handler, Many Devices: Event Wiring Patterns. Concepts covered here: automated turret device — automated_turret_device: Smart Sentries That Hunt, Track, and Fire; physics object base device — physics_object_base_device: Spawning Destructible Boulders & Trees on Cue; set operations — set Expressions: Mutable State on Your Island; state transition with set — State Transitions with Set: Driving Island Devices from One Master Cue; subscribe to event — Subscribe-to-Event: Wiring Your Island to Life; vectors vector3 — A vector3 holds an X, Y and Z together — a position or direction in 3D space: `L.