Custom Component: Reusable Checkpoint Prefab
In this lesson you'll learn to
- Author a custom component, attach it, and save the checkpoint entity as a PREFAB other zones can drop in.
Author a custom component, attach it, and save the checkpoint entity as a PREFAB other zones can drop in.
π Builds on: lesson 35 entity + CodewoodKit helpers
π§© Your capstone piece: checkpoint prefab β exported to east-volcano/the-deeps modes
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π§ The Keeper's log
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