Enums & Race Phases: State Machine Intro
In this lesson you'll learn to
- Model LobbyβCountdownβRacingβFinished as an enum and switch behavior per phase.
Model LobbyβCountdownβRacingβFinished as an enum and switch behavior per phase.
π Builds on: south-shores enum-with-data-pattern reference (anchor-beach)
π§© Your capstone piece: race_phase enum driving the whole game loop
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π§ The Keeper's log
Quest complete? Chart your next heading from the π» North Jungle expedition.