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Dynamic Player Teleporter Device

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  • using { /Fortnite.com/Devices }
    
    using { /Verse.org/Simulation }
    
    using { /UnrealEngine.com/Temporary/Diagnostics }
    using { /UnrealEngine.com/Temporary/SpatialMath }
    
    # To use this device, create a prop and attach a teleporter device to it. Ensure the teleport device
    # has zero local position and rotation. Assign the prop and teleporter device to the editable
    # properties and then call `TeleportAgentTo`.
    
    dynamic_player_teleporter_device_log := class(log_channel){}
    
    dynamic_player_teleporter_device := class(creative_device):
    
        Logger : log = log{Channel:=dynamic_player_teleporter_device_log}
    
        @editable
        TeleporterDevice: teleporter_device = teleporter_device{}
    
        @editable
        TeleporterRoot: creative_prop = creative_prop{}
    
        # Teleports an agent to a given translation and rotation. Note, only the yaw axis is used
        # on rotation by setting the teleporter rotation (if you configure your teleporter to use set player rotation)
        TeleportAgentTo(Agent: agent, Translation: vector3, Rotation: rotation):void =

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Last updated 2026-07-26T12:56:32.742794+00:00

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