Beat Rail Device Guide
1806 Views
-
using { /Fortnite.com/Devices } using { /Verse.org/Colors } using { /Verse.org/Colors/NamedColors } beat_rail_device := class(creative_device): Colors:[]color=array{Red, Yellow, Green, Teal, Blue, BlueViolet} @editable Grind:grind_rail_device=grind_rail_device{} @editable Beat:trigger_device=trigger_device{} var Index:int = 0 var Current:color = Red NextInt():int= if(Index=5): # or Colors.Length-1 return 0 else: return Index+1 OnBegin<override>()<suspends>:void= Beat.TriggeredEvent.Subscribe(ChangeColor) ChangeColor(Agent:?agent):void= set Index = NextInt() if(set Current = Colors[Index]){} Grind.SetRailColor(Current)using { /Fortnite.com/Devices } using { /Verse.org/Colors } using { /Verse.org/Colors/NamedColors } beat_rail_device := class(creative_device): Colors:[]color=array{Red, Yellow, Green, Teal, Blue, BlueViolet} @editable Grind:grind_rail_device=grind_rail_device{} @editable Beat:trigger_device=trigger_device{} var Index:int = 0 var Current:color = Red NextInt():int= if(Index=5): # or Colors.Length-1 return 0 else: return Index+1 OnBegin<override>()<suspends>:void= Beat.TriggeredEvent.Subscribe(ChangeColor) ChangeColor(Agent:?agent):void= set Index = NextInt() if(set Current = Colors[Index]){} Grind.SetRailColor(Current)
You're reading a preview
The full reference is free for BrainDeadGuild Discord members — sign in to read it all, or open the original at the source.
Sign in with your BrainDead.TV / BrainDeadGuild Discord account for full access.