Waiting For Players Countdown Device
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using { /Fortnite.com/Devices } using { /Fortnite.com/UI } using { /UnrealEngine.com/Temporary/Diagnostics } using { /UnrealEngine.com/Temporary/SpatialMath } using { /UnrealEngine.com/Temporary/UI } using { /Verse.org/Colors } using { /Verse.org/Simulation } using { /Fortnite.com/Devices } # Define a custom log channel log_player_wait_device := class(log_channel){} # Message for waiting players WaitingForPlayersMessage<localizes>(Current:int, Required:int):message = "Waiting for players: {Current}/{Required}" CountdownMessage<localizes>(Seconds:int):message = "Game starts in: {Seconds}" # UI class for displaying waiting message waiting_ui := class: var Canvas:canvas var TextBlock:text_block # Main class for handling player waiting and game start player_wait_and_start := class(creative_device): Logger:log = log{Channel:=log_player_wait_device}
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