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Waiting For Players Countdown Device

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  • using { /Fortnite.com/Devices }
    using { /Fortnite.com/UI }
    using { /UnrealEngine.com/Temporary/Diagnostics }
    using { /UnrealEngine.com/Temporary/SpatialMath }
    using { /UnrealEngine.com/Temporary/UI }
    using { /Verse.org/Colors }
    using { /Verse.org/Simulation }
    using { /Fortnite.com/Devices }
    
    # Define a custom log channel
    log_player_wait_device := class(log_channel){}
    
    # Message for waiting players
    WaitingForPlayersMessage<localizes>(Current:int, Required:int):message = "Waiting for players: {Current}/{Required}"
    CountdownMessage<localizes>(Seconds:int):message = "Game starts in: {Seconds}"
    
    # UI class for displaying waiting message
    waiting_ui := class:
        var Canvas:canvas
        var TextBlock:text_block
    
    # Main class for handling player waiting and game start
    player_wait_and_start := class(creative_device):
        Logger:log = log{Channel:=log_player_wait_device}

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Epic Games documentation

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Last updated 2026-07-26T12:18:46.385168+00:00

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