Customizable Height And Distance Tracker
using { /Fortnite.com/Devices }
using { /Fortnite.com/Characters }
using { /Fortnite.com/UI }
using { /Verse.org/Simulation }
using { /Verse.org/Colors }
using { /UnrealEngine.com/Temporary/Diagnostics }
using { /UnrealEngine.com/Temporary/SpatialMath }
using { /UnrealEngine.com/Temporary/UI }
# Device that display the distance of a player to a certain point.
distance_tracker_device := class(creative_device):
# The editables for the tracking.
@editable Tracking : tracking = tracking{}
# The editables for the text style.
@editable TextStyle : text_style = text_style{}
# The distance trackers assigned to a player.
var HeightTrackers : [player]?distance_tracker = map{}
# Function that runs on game start.
OnBegin<override>()<suspends> : void =
InitializePlayers()
# Initialize the distance tracker for the players and make sure it works for players that join or leave.
InitializePlayers() : void =
for (Player : GetPlayspace().GetPlayers()):
RunForPlayer(Player)
GetPlayspace().PlayerAddedEvent().Subscribe(RunForPlayer)
GetPlayspace().PlayerRemovedEvent().Subscribe(StopForPlayer)
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