Custom Height And Distance Tracker
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using { /Fortnite.com/Devices } using { /Fortnite.com/Characters } using { /Fortnite.com/UI } using { /Verse.org/Simulation } using { /Verse.org/Colors } using { /UnrealEngine.com/Temporary/Diagnostics } using { /UnrealEngine.com/Temporary/SpatialMath } using { /UnrealEngine.com/Temporary/UI } # Device that display the distance of a player to a certain point. distance_tracker_device := class(creative_device): # The editables for the tracking. @editable Tracking : tracking = tracking{} # The editables for the text style. @editable TextStyle : text_style = text_style{} # The distance trackers assigned to a player. var HeightTrackers : [player]?distance_tracker = map{} # Function that runs on game start. OnBegin<override>()<suspends> : void = InitializePlayers() # Initialize the distance tracker for the players and make sure it works for players that join or leave. InitializePlayers() : void = for (Player : GetPlayspace().GetPlayers()): RunForPlayer(Player)
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