Force Sit On Chairs Device
0174 Views
-
using { /Fortnite.com/Devices } using { /Verse.org/Simulation } force_sit_on_chairs := class(creative_device): @editable Button : button_device = button_device{} @editable Chairs : []chair_device = array{} OnBegin<override>()<suspends>:void = Button.InteractedWithEvent.Subscribe(OnButtonPressed) OnButtonPressed(Agent:agent):void = # Get all players in the game Players := GetPlayspace().GetPlayers() # Eject anyone currently sitting in the chairs for (Chair : Chairs): Chair.Eject() # Force each player to sit on a chair, up to the number of chairs available MaxIndex := Min(Players.Length, Chairs.Length) - 1 if (MaxIndex >= 0): for (Index := 0..MaxIndex): if (Player := Players[Index], Chair := Chairs[Index]): Chair.Seat(Player)
You're reading a preview
The full reference is free for BrainDeadGuild Discord members — sign in to read it all, or open the original at the source.
Sign in with your BrainDead.TV / BrainDeadGuild Discord account for full access.