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Force Sit On Chairs Device

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  • using { /Fortnite.com/Devices }
    using { /Verse.org/Simulation }
    
    force_sit_on_chairs := class(creative_device):
    
        @editable
        Button : button_device = button_device{}
    
        @editable
        Chairs : []chair_device = array{}
    
        OnBegin<override>()<suspends>:void =
            Button.InteractedWithEvent.Subscribe(OnButtonPressed)
    
        OnButtonPressed(Agent:agent):void =
            # Get all players in the game
            Players := GetPlayspace().GetPlayers()
            
            # Eject anyone currently sitting in the chairs
            for (Chair : Chairs):
                Chair.Eject()
    
            # Force each player to sit on a chair, up to the number of chairs available
            MaxIndex := Min(Players.Length, Chairs.Length) - 1
            if (MaxIndex >= 0):
                for (Index := 0..MaxIndex):
                    if (Player := Players[Index], Chair := Chairs[Index]):
                        Chair.Seat(Player)
    

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Epic Games documentation

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Last updated 2026-07-26T12:06:32.354567+00:00

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