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Tag Utilities

Tag Utilities

Convenience wrappers around gameplay tags: find tagged objects, find by any of several tags, and cast results to buttons / lights.

Original, compile-verified Verse by Bizanator (Biloxi Studios). Clean-room sample you can drop into a UEFN project and adapt.

# Tag Utilities — Biloxi Studios Inc.
#
# Convenience wrappers around Verse gameplay tags for finding placed objects and
# devices at runtime, plus casting helpers. Gameplay tags let you decouple your
# logic from hard device references — tag the actors in the editor, then discover
# them in code.
#
# Teaches: FindCreativeObjectsWithTag, looping over multiple tags, the failable
# device cast `customizable_light_device[Object]`, and collecting cast results
# with a `for` comprehension.

using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
using { /Verse.org/Simulation/Tags }

tag_utils<public> := module:

    # Return every creative object carrying SearchTag. A reusable creative_device
    # is needed to perform the lookup; pass one in to avoid allocating per call.
    # FindCreativeObjectsWithTag yields a generator, so a `for` collects it into
    # an array.
    FindWithTag<public>(Finder:creative_device, SearchTag:tag):[]creative_object_interface =
        for (Object : Finder.FindCreativeObjectsWithTag(SearchTag)):
            Object

    # Return every creative object carrying ANY of the given tags (union, in tag
    # order). Duplicates are possible if an object has more than one of the tags.
    FindWithAnyTag<public>(Finder:creative_device, SearchTags:[]tag):[]creative_object_interface =
        var Found:[]creative_object_interface = array{}
        for (SearchTag : SearchTags):
            set Found += FindWithTag(Finder, SearchTag)
        Found

    # Find objects with a tag and cast each to a button_device, dropping any that
    # aren't buttons. Mirror this pattern for any device type you tag.
    FindButtons<public>(Finder:creative_device, SearchTag:tag):[]button_device =
        for:
            Object : Finder.FindCreativeObjectsWithTag(SearchTag)
            Button := button_device[Object]
        do:
            Button

    # Find objects with a tag and cast each to a customizable_light_device.
    FindLights<public>(Finder:creative_device, SearchTag:tag):[]customizable_light_device =
        for:
            Object : Finder.FindCreativeObjectsWithTag(SearchTag)
            Light := customizable_light_device[Object]
        do:
            Light

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    📄
    Source
    Bizanator
    Biloxi Studios
    BizaNator @Bizanator
    MIT

    © Biloxi Studios Inc. — original Verse Island content.

    Sources & licensing
    Tags
    utility tags module generic
    Verse code
    Compiles · verified Jun 25, 2026
    Sign in to download .verse

    Copy-paste the code above is always free.

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    Related topics
    • tags Physics
    • tags Physics
    • Tagged Lights 3 Finding The Lights At Runtime With Gameplay Tags In Verse Materials/Vfx
    • Array Utilities Verse Language
    • Gameplay Tags In Verse Verse Language

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    Related topics

    • tags
    • tags
    • Tagged Lights 3 Finding The Lights At Runtime With Gameplay Tags In Verse
    • Array Utilities
    • Gameplay Tags In Verse
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