Material Function Glitch Effect
-
FunctionOutput
VertexNormalWS
ComponentMask
R
G
B
A
ComponentMask
R
G
B
A
ComponentMask
R
G
B
A
Lerp
A
B
Alpha
Time
Multiply
A
B
ScalarParameter
Default Value
Frac
Time
Multiply
A
B
ScalarParameter
Default Value
Frac
Lerp
A
B
Alpha
Glitch Direcrion
Time
Multiply
A
B
ScalarParameter
Default Value
Frac
If
A
B
A > B
A == B
A < B
Equals Threshold
0.1
Value
0
Value
ScalarParameter
Default Value
Time
Multiply
A
B
ScalarParameter
Default Value
Frac
If
A
B
A > B
A == B
A < B
Equals Threshold
0.1
Value
0
Value
Lerp
A
B
Alpha
Time
Multiply
A
B
ScalarParameter
Default Value
Frac
Glitch Timing
Multiply
A
B
MaterialFunction
Texture Dimensions (V2)
X 100%, Y 100%
X 100%, Y Scale to Ratio
X Scale to Ratio, Y 100%
Panner
Coordinate
Time
Speed
AppendVector
A
B
0
Value
-0.05
Value
MaterialFunction
UV Channel (V2)
U Gradient
V Gradient
Multiply
A
B
70.0
Value
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